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Help.. Again :)
FlawlessHappiness Offline
Posting Freak

Posts: 3,980
Threads: 145
Joined: Mar 2012
Reputation: 171
#13
RE: Help.. Again :)

Check names again. Also there is no reason in calling the function 3 times with 3 different scriptareas. Just make one:

void OnStart()
{
AddEntityCollideCallback("Player", "door_smash_area", "func_slam", true, 1)
}

void func_slam(string &in asParent, string &in asChild, int alState)
{
PlaySoundAtEntity("", "react_breath_slow.snt", "Player", 0, false);
PlaySoundAtEntity("", "react_scare", "Player", 0, false);
PlaySoundAtEntity("", "close_door.snt", "Player", 0, false);
GiveSanityDamage(5.0f, true);
SetPropHealth("door_smash_1", 0.0f);
SetPropHealth("door_smash_2", 0.0f);
SetPropHealth("door_smash_3", 0.0f);
GiveSanityDamage(5.0f, true);
}

Trying is the first step to success.
(This post was last modified: 08-31-2012, 10:59 AM by FlawlessHappiness.)
08-31-2012, 10:59 AM
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Messages In This Thread
Help.. Again :) - by Fanstetic - 08-31-2012, 12:08 AM
RE: Help.. Again :) - by Kazakarumariou - 08-31-2012, 12:25 AM
RE: Help.. Again :) - by Fanstetic - 08-31-2012, 12:32 AM
RE: Help.. Again :) - by Streetboat - 08-31-2012, 03:19 AM
RE: Help.. Again :) - by Kazakarumariou - 08-31-2012, 12:32 AM
RE: Help.. Again :) - by Fanstetic - 08-31-2012, 01:22 AM
RE: Help.. Again :) - by Kazakarumariou - 08-31-2012, 01:43 AM
RE: Help.. Again :) - by Fanstetic - 08-31-2012, 02:25 AM
RE: Help.. Again :) - by FlawlessHappiness - 08-31-2012, 06:29 AM
RE: Help.. Again :) - by Fanstetic - 08-31-2012, 07:22 AM
RE: Help.. Again :) - by Steve - 08-31-2012, 08:19 AM
RE: Help.. Again :) - by Fanstetic - 08-31-2012, 08:49 AM
RE: Help.. Again :) - by FlawlessHappiness - 08-31-2012, 10:59 AM



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