Knusper.
Member
Posts: 58
Threads: 7
Joined: Feb 2013
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RE: [SCRIPT] Breakable Door
value 4 is "BreakImpulse" Value= "-1""
You have to name all entities like they are named in the scripts
or name all entities in the scripts like you named them in the editor.
(the words behind "//" can help)
And you have to put the areas just at the place where the door is.
(impact area, breakeffect areas)
And ofc name them like they are named in the scripts, too.
Naming all entities right is very important.
Think of the hammer, the broken pieces and the areas!
then it should work.
The only thing i dont like is that if you just hit the door very weak, it breaks too.
I will try to make that you have to through an item.
No one knows, how "I" goes.
(This post was last modified: 03-23-2013, 10:39 AM by Knusper..)
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03-23-2013, 10:33 AM |
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