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Script Help Opening doors with wind
Wapez Offline
Senior Member

Posts: 360
Threads: 37
Joined: Mar 2012
Reputation: 19
#13
RE: Opening doors with wind

This looks really cool too:


void TimerSwingDoor(string &in asTimer)
{
if(GetLocalVarInt("SwingDoor") == 10){
SetLocalVarInt("SwingDoor", 0);
return;
}

if(asTimer == "Door_1") AddPropForce(asTimer, 160.0f, 0, 0, "World");
else AddPropForce(asTimer, -60.0f, 0, 0, "World");

AddLocalVarInt("SwingDoor", 1);

AddTimer(asTimer, 0.03f, "TimerSwingDoor");

}

Founder & Legally Accountable Publisher of Red Line Games.
Environment & Gameplay Designer and Scripter.
http://moddb.com/mods/in-lucys-eyes
10-02-2012, 05:13 PM
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Messages In This Thread
Opening doors with wind - by The chaser - 09-27-2012, 09:40 PM
RE: Opening doors with wind - by Statyk - 09-27-2012, 10:01 PM
RE: Opening doors with wind - by Akos115 - 09-27-2012, 10:11 PM
RE: Opening doors with wind - by Your Computer - 09-27-2012, 10:40 PM
RE: Opening doors with wind - by Vic7im - 09-28-2012, 12:43 AM
RE: Opening doors with wind - by The chaser - 09-28-2012, 12:52 PM
RE: Opening doors with wind - by The chaser - 09-28-2012, 01:52 PM
RE: Opening doors with wind - by The chaser - 09-28-2012, 02:20 PM
RE: Opening doors with wind - by The chaser - 09-30-2012, 03:27 PM
RE: Opening doors with wind - by Wapez - 10-02-2012, 05:13 PM



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