Facebook Twitter YouTube Frictional Games | Forum | Privacy Policy | Dev Blog | Dev Wiki | Support | Gametee


Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Script Help Lighting a stove and billboard
The chaser Offline
Posting Freak

Posts: 2,486
Threads: 76
Joined: Jun 2012
Reputation: 113
#3
RE: Lighting a stove and billboard

(10-02-2012, 06:29 PM)Acies Wrote: Jens was saying that a way to deactive a billboard be by connecting it a light and setting the light value to zero (fadelightto("light", 0,0,0,true).

It is possible. Place the lights you want lit in the level editor. Copy their names and light values into FadeLightTo("Name of your light", 1, 1, 1, 1, true);
Numbers equals to Red green Blue Alpha - in that order. Connect appropriate lights to their respective billboards.
By lights, you mean lights or lamps?

THE OTHERWORLD (WIP)
[Image: k6vbdhu]

Aculy iz dolan.
10-02-2012, 06:31 PM
Find


Messages In This Thread
Lighting a stove and billboard - by The chaser - 10-02-2012, 06:02 PM
RE: Lighting a stove and billboard - by Acies - 10-02-2012, 06:29 PM
RE: Lighting a stove and billboard - by The chaser - 10-02-2012, 06:31 PM
RE: Lighting a stove and billboard - by Robby - 10-02-2012, 06:35 PM
RE: Lighting a stove and billboard - by Acies - 10-02-2012, 06:41 PM
RE: Lighting a stove and billboard - by Wapez - 10-02-2012, 06:42 PM



Users browsing this thread: 1 Guest(s)