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Script Help Colliding props
The chaser Offline
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Posts: 2,486
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Joined: Jun 2012
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#1
Colliding props

Hello everyone!

It's just a fast question: can I make that a lot of things (like 200 boxes) when collide with something, something happens?

I mean: can I do that without any "for"? If not, can I reset a "for"? Making a callback for every single box would be very tedious.

Something like:

AddEntityCollideCallback("Box"+, "asdf", "ASDF", false, -1);

This would be used for a great idea... Angel
Any replies will be useful! Big Grin

THE OTHERWORLD (WIP)
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Aculy iz dolan.
10-30-2012, 06:53 PM
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Messages In This Thread
Colliding props - by The chaser - 10-30-2012, 06:53 PM
RE: Colliding props - by FlawlessHappiness - 10-30-2012, 07:02 PM
RE: Colliding props - by The chaser - 10-30-2012, 07:13 PM
RE: Colliding props - by ZodiaC - 10-30-2012, 09:23 PM
RE: Colliding props - by The chaser - 10-30-2012, 09:57 PM
RE: Colliding props - by ZodiaC - 11-01-2012, 02:20 PM
RE: Colliding props - by The chaser - 11-01-2012, 02:42 PM
RE: Colliding props - by ZodiaC - 11-01-2012, 04:03 PM
RE: Colliding props - by The chaser - 11-01-2012, 05:09 PM
RE: Colliding props - by ZodiaC - 11-01-2012, 05:54 PM
RE: Colliding props - by FlawlessHappiness - 10-30-2012, 07:24 PM
RE: Colliding props - by Your Computer - 10-30-2012, 10:05 PM



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