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Scary note Ideas
FlawlessHappiness Offline
Posting Freak

Posts: 3,980
Threads: 145
Joined: Mar 2012
Reputation: 171
#17
RE: Scary note Ideas

Lets say you have 3 inactive keys around the map. They are called: Key_1, Key_2, Key_3

the script:

void PickRandomKey()
{
SetEntityActive("Key_"+RandInt(1, 3), true);
}

Trying is the first step to success.
11-14-2012, 09:51 AM
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Messages In This Thread
Scary note Ideas - by Josh9810 - 11-13-2012, 08:47 AM
RE: Scary note Ideas - by The chaser - 11-13-2012, 09:25 AM
RE: Scary note Ideas - by i3670 - 11-13-2012, 11:41 AM
RE: Scary note Ideas - by Acies - 11-13-2012, 03:21 PM
RE: Scary note Ideas - by Adny - 11-13-2012, 03:24 PM
RE: Scary note Ideas - by Damascus - 11-13-2012, 09:30 PM
RE: Scary note Ideas - by FlawlessHappiness - 11-13-2012, 09:37 PM
RE: Scary note Ideas - by The chaser - 11-13-2012, 10:12 PM
RE: Scary note Ideas - by FlawlessHappiness - 11-13-2012, 10:18 PM
RE: Scary note Ideas - by Cranky Old Man - 11-13-2012, 11:22 PM
RE: Scary note Ideas - by Josh9810 - 11-14-2012, 05:34 AM
RE: Scary note Ideas - by failedALIAS - 11-14-2012, 06:28 AM
RE: Scary note Ideas - by Kman - 11-14-2012, 06:35 AM
RE: Scary note Ideas - by Josh9810 - 11-14-2012, 07:49 AM
RE: Scary note Ideas - by The chaser - 11-14-2012, 11:01 AM
RE: Scary note Ideas - by Josh9810 - 11-14-2012, 11:47 AM
RE: Scary note Ideas - by FlawlessHappiness - 11-14-2012, 08:08 AM
RE: Scary note Ideas - by Josh9810 - 11-14-2012, 08:18 AM
RE: Scary note Ideas - by FlawlessHappiness - 11-14-2012, 09:51 AM



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