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Remove plane?
The chaser Offline
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Posts: 2,486
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Joined: Jun 2012
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#6
RE: Remove plane?

(11-30-2012, 08:45 AM)naseem142 Wrote:
(11-30-2012, 08:44 AM)beecake Wrote: Area you going to make it like Frictional Games did?

Because they didn't do that.
They had a separate copy of the start of the map, and when you collide with an area you get teleported to the waterpart
I was thinking to do like that but it's too much work ._.
Are there any other solutions?

if not i guess i'll have to do like frictional games did Big Grin
It's not so much work, naseem.

Just Ctrl+D the map you made and then set up the environment. It's this:

void TeleportPlayer(string& asStartPosName);
with asStartPosName the start area where you will get teleported. FadeOut, teleport, fade in, it's super easy.

THE OTHERWORLD (WIP)
[Image: k6vbdhu]

Aculy iz dolan.
11-30-2012, 04:01 PM
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Messages In This Thread
Remove plane? - by naseem142 - 11-30-2012, 08:42 AM
RE: Remove plane? - by FlawlessHappiness - 11-30-2012, 08:44 AM
RE: Remove plane? - by naseem142 - 11-30-2012, 08:45 AM
RE: Remove plane? - by The chaser - 11-30-2012, 04:01 PM
RE: Remove plane? - by Acies - 11-30-2012, 09:23 AM
RE: Remove plane? - by Adny - 11-30-2012, 03:24 PM



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