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Script Help How to achieve this scenario?
serbusfish Offline
Member

Posts: 211
Threads: 75
Joined: Aug 2012
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#8
RE: How to achieve this scenario?

Ok im a little stuck. I cant get the vase to break when I enter the room. Here is what I have atm:

Quote: {
AddEntityCollideCallback("Player", "ScriptArea_2", "stuff", true, 1); //The area is when you enter the room.
{
SetPropHealth("pot_plant_small02_1", 0);
}
}
Now I know more is needed to make the vase break when I enter the area but I cant figure out what, I tried adding the other lines but I get an error and my map wont load :?

01-31-2013, 05:30 PM
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Messages In This Thread
How to achieve this scenario? - by serbusfish - 01-30-2013, 01:54 AM
RE: How to achieve this scenario? - by NaxEla - 01-30-2013, 02:28 AM
RE: How to achieve this scenario? - by serbusfish - 01-30-2013, 04:07 AM
RE: How to achieve this scenario? - by The chaser - 01-30-2013, 09:35 AM
RE: How to achieve this scenario? - by serbusfish - 01-31-2013, 01:58 AM
RE: How to achieve this scenario? - by serbusfish - 01-31-2013, 05:30 PM
RE: How to achieve this scenario? - by serbusfish - 02-01-2013, 04:09 AM
RE: How to achieve this scenario? - by The chaser - 02-01-2013, 10:28 AM
RE: How to achieve this scenario? - by serbusfish - 02-01-2013, 05:04 PM
RE: How to achieve this scenario? - by Kreekakon - 02-01-2013, 05:17 PM
RE: How to achieve this scenario? - by serbusfish - 02-03-2013, 03:58 AM
RE: How to achieve this scenario? - by The chaser - 02-03-2013, 11:54 AM
RE: How to achieve this scenario? - by serbusfish - 02-05-2013, 03:29 AM
RE: How to achieve this scenario? - by serbusfish - 02-08-2013, 02:33 AM
RE: How to achieve this scenario? - by serbusfish - 02-08-2013, 01:48 PM



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