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Door go to different map
FlawlessHappiness Offline
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Posts: 3,980
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#2
RE: Door go to different map

When you place the leveldoor inside your level you can click the level door, and then look around in it's properties.

The first window that appears on the right side of the editor, is standard data, like where it is placed in the level, how the rotation is, and how much it is scaled.
If you click the other tab, in the top of that window, the window will change into a new one, where you can change all sorts of things.

In this window there should be a tab called something like "map file", (I don't remember the correct name, but something like that).
It has a button with 3 dots: [...]

Click the button, and you will be able to select which level you want to change to.

Remember that if no level is selected, the game will crash, when clicking the it.


One thing that is very important when you do this, is to, in another tab, write what the StartArea is in the next level.

Usually it's PlayerStartArea_1.

Trying is the first step to success.
02-03-2013, 05:37 PM
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Messages In This Thread
Door go to different map - by megsb927 - 02-03-2013, 05:14 PM
RE: Door go to different map - by FlawlessHappiness - 02-03-2013, 05:37 PM
RE: Door go to different map - by megsb927 - 02-03-2013, 10:16 PM
RE: Door go to different map - by NaxEla - 02-03-2013, 10:26 PM
RE: Door go to different map - by Tiger - 02-03-2013, 05:49 PM



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