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The Recession of Amnesia Mod Development
Statyk Offline
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Posts: 4,390
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#18
RE: The Recession of Amnesia Mod Development

What Miss Rigi said. I like to play around with HPL from time to time, but when it comes to progress, I'd like to get most familiar with bigger game-industry engines, like UDK. The workflow is so much easier and pretty... HPL can do great things for a indie-developed engine, but sometimes, the ideas are restricted. Amnesia modding capabilities only go so far =P So IIIIIIII am going to go made stuffs in UDK. Big Grin

Screw Unity
02-22-2013, 06:50 AM
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