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Spoiler Robosprog's Views on Game Design
Artyom Offline
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Posts: 370
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Joined: Jul 2012
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#7
RE: Robosprog's Views on Game Design

(03-17-2013, 11:18 AM)Robosprog Wrote:
(03-16-2013, 04:00 PM)JustAnotherPlayer Wrote: Like the fear of the unknown thing. I got an example. Is it right or not?
Spoiler below!

"The Player walks through the room. Since it's empty, he leaves it. When the door is shut, he heard footsteps coming from the room he'd left earlier. When he opened it, footsteps appear. It's trail ended on the door. Suddenly, the door is shut and walking can be heard fading out."


It's very basic, but it is of a sort, but nothing amazing.

That'd make a great build up though

- Inactive account -
07-27-2013, 10:17 PM
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