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Custom Entities
Rapture Offline
Posting Freak

Posts: 1,078
Threads: 79
Joined: May 2011
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#5
RE: Custom Entities

void OnStart()
{
SetEntityPlayerInteractCallback("ENTITYNAME", "FUNCNAME", false);

GiveItem("stone_hammer_chipper", "Puzzle", "stone_hammer_chipper", "stone_hammer_chipper.tga", 1);
}


Took it from this... http://wiki.frictionalgames.com/hpl2/tut...iferorange
03-04-2013, 04:39 PM
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Messages In This Thread
Custom Entities - by 7heDubz - 03-04-2013, 05:30 AM
RE: Custom Entities - by Rapture - 03-04-2013, 06:35 AM
RE: Custom Entities - by 7heDubz - 03-04-2013, 06:59 AM
RE: Custom Entities - by PutraenusAlivius - 03-04-2013, 08:31 AM
RE: Custom Entities - by Rapture - 03-04-2013, 04:39 PM



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