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[OTHER] Low health red overlay removal?
Adrianis Offline
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Posts: 620
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Joined: Feb 2012
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#2
RE: [OTHER] Low health red overlay removal?

Mmmm, you could have a quick timer-loop that keeps the player's health high, but that would obviously mean it's difficult for them to die Smile I suppose you could also keep track of the number of times the player gets hit, use sound effects in the script to imitate being on 'low health' but of course the player would still notice if they look in their inventory

04-10-2013, 07:31 PM
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RE: [OTHER] Low health red overlay removal? - by Adrianis - 04-10-2013, 07:31 PM



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