Facebook Twitter YouTube Frictional Games | Forum | Privacy Policy | Dev Blog | Dev Wiki | Support | Gametee


Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Fading entities
PutraenusAlivius Offline
Posting Freak

Posts: 4,713
Threads: 75
Joined: Dec 2012
Reputation: 119
#10
RE: Fading entities

(06-16-2013, 07:41 PM)BeeKayK Wrote: Bool abActive.
It means you either put false, or true.
That's what the error probably says too

Really? The Engine Scripts page is really mis-leading.

"Veni, vidi, vici."
"I came, I saw, I conquered."
06-17-2013, 12:46 AM
Find


Messages In This Thread
Fading entities - by Hauken - 06-16-2013, 02:40 AM
RE: Fading entities - by DeAngelo - 06-16-2013, 06:00 AM
RE: Fading entities - by PutraenusAlivius - 06-16-2013, 09:59 AM
RE: Fading entities - by Your Computer - 06-16-2013, 01:01 PM
RE: Fading entities - by Hauken - 06-16-2013, 02:17 PM
RE: Fading entities - by Daemian - 06-16-2013, 09:14 AM
RE: Fading entities - by FlawlessHappiness - 06-16-2013, 10:47 AM
RE: Fading entities - by FlawlessHappiness - 06-16-2013, 01:51 PM
RE: Fading entities - by FlawlessHappiness - 06-16-2013, 07:41 PM
RE: Fading entities - by PutraenusAlivius - 06-17-2013, 12:46 AM



Users browsing this thread: 1 Guest(s)