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MacOSX 10.8 - Undefined symbols for architecture i386:
oipoistar Offline
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RE: MacOSX 10.8 - Undefined symbols for architecture i386:

(06-18-2013, 01:26 PM)Urkle Wrote: yeah.. that is because I've been moving everything to using the CMake for OSX and Linux. Sorry about that.

the CustomStream was used in awesomenauts for streaming the theora intro video audio out.

No problem Smile Should have noticed it earlier.

One more question, the game now runs more or less fine. The issues noticed are the choppy sounds for which i found the solutions for in the other thread and some textures/icons are not transparent. For example the hand when hovering over objects has black borders instead of being transparent.

I copied the assets from my windows installation. Not sure if that could cause the issues but i somehow doubt it. Any clues?
06-18-2013, 05:23 PM
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RE: MacOSX 10.8 - Undefined symbols for architecture i386: - by oipoistar - 06-18-2013, 05:23 PM



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