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Script Help Weeping Angel enemies
lizardrock17 Offline
Junior Member

Posts: 20
Threads: 3
Joined: Jun 2013
Reputation: 0
#9
RE: Weeping Angel enemies

From what you guys told me I have compiled this: (I havent tried it yet because if i encounter any problems i dont want to spend hours on the internet trying to find out my script is wrong)


void OnStart()
{
SetEntityPlayerLookAtCallback("angel_statue_1", "WeepingAngel_1", false);
}

//"angel_statue_1" is the name of the statue in the level editor
//"WeepingAngel" is the name of your script that will be called when the player is looking/not looking
//true means the script won't be called again after the player looks at
//the angel once. I'm using this one because you're probably going to
//have to use multiple statues with angel_statue_1 being your first statue

void WeepingAngel_1(string &in asEntity, int alState)
{
if(alState == 1) //1 means looking
{
//Your angles don't do anything when you're looking at them, so leave this blank
}
else if(alState == -1)//-1 means not looking
{
void ShowEnemyPlayerPosition(string& "angel_statue_1);\\Makes angel follows player
}
}

Would this work?
(This post was last modified: 06-19-2013, 05:59 PM by lizardrock17.)
06-19-2013, 05:57 PM
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Messages In This Thread
Weeping Angel enemies - by lizardrock17 - 06-19-2013, 04:30 AM
RE: Weeping Angel enemies - by Tomato Cat - 06-19-2013, 05:22 AM
RE: Weeping Angel enemies - by lizardrock17 - 06-19-2013, 05:31 AM
RE: Weeping Angel enemies - by CarnivorousJelly - 06-19-2013, 05:54 AM
RE: Weeping Angel enemies - by DeAngelo - 06-19-2013, 10:36 AM
RE: Weeping Angel enemies - by Adrianis - 06-19-2013, 03:08 PM
RE: Weeping Angel enemies - by lizardrock17 - 06-19-2013, 05:01 PM
RE: Weeping Angel enemies - by Adrianis - 06-19-2013, 05:41 PM
RE: Weeping Angel enemies - by lizardrock17 - 06-19-2013, 05:57 PM
RE: Weeping Angel enemies - by OriginalUsername - 06-19-2013, 06:59 PM
RE: Weeping Angel enemies - by 7heDubz - 06-20-2013, 04:00 AM
RE: Weeping Angel enemies - by OriginalUsername - 06-20-2013, 06:54 AM
RE: Weeping Angel enemies - by 7heDubz - 06-20-2013, 07:18 AM
RE: Weeping Angel enemies - by OriginalUsername - 06-20-2013, 07:36 AM
RE: Weeping Angel enemies - by 7heDubz - 06-20-2013, 07:40 AM
RE: Weeping Angel enemies - by Adrianis - 06-20-2013, 12:57 PM
RE: Weeping Angel enemies - by lizardrock17 - 06-20-2013, 04:02 PM
RE: Weeping Angel enemies - by lizardrock17 - 06-20-2013, 07:14 PM
RE: Weeping Angel enemies - by lizardrock17 - 06-21-2013, 12:45 AM
RE: Weeping Angel enemies - by PutraenusAlivius - 06-21-2013, 03:42 AM
RE: Weeping Angel enemies - by lizardrock17 - 06-21-2013, 03:46 AM
RE: Weeping Angel enemies - by CarnivorousJelly - 06-21-2013, 05:17 AM
RE: Weeping Angel enemies - by PutraenusAlivius - 06-21-2013, 05:52 AM
RE: Weeping Angel enemies - by lizardrock17 - 06-21-2013, 02:59 PM
RE: Weeping Angel enemies - by Adrianis - 06-21-2013, 05:47 PM



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