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Make enemies RUN to a patrol node instead of walk
FlawlessHappiness Offline
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#4
RE: Make enemies RUN to a patrol node instead of walk

But will it make it run, with the same speed? I'm not sure if it works. Tell us if it works.
Otherwise, create a new monster, where you overwrite the walk animation with the running animation. Then set the walk speed to the running speed.

Trying is the first step to success.
07-14-2013, 08:30 PM
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RE: Make enemies RUN to a patrol node instead of walk - by FlawlessHappiness - 07-14-2013, 08:30 PM



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