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Force player to follow enemy until it disappear help.
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#7
RE: Force player to follow enemy until it disappear help.

FYI: Using StartPlayerLookAt on the monster is impractical if called once. StartPlayerLookAt only cares about the entity position at the time of the call. So, even though the monster has moved away, the player would still be looking at the position the monster was at the time StartPlayerLookAt was called.

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(This post was last modified: 07-21-2013, 06:45 PM by Your Computer.)
07-21-2013, 06:44 PM
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RE: Force player to follow enemy until it disappear help. - by Your Computer - 07-21-2013, 06:44 PM



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