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Spoiler How To Create A Thunder And Lightning Storm Tutorial!!!
GoreGrinder99 Offline
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RE: How To Create A Thunder And Lightning Storm Tutorial!!!

(07-28-2013, 01:10 AM)sonataarctica Wrote: I have to say the way that FG did thunder/lightning in Amnesia was better as it was set to run at a random time (between two values anyway) and the lightning colour faded out instead of just on/off, however this is definitely another way of approaching it in a simpler way!

(07-28-2013, 12:29 AM)goregrinder99 Wrote:
(07-28-2013, 12:00 AM)DnALANGE Wrote: Good one,
Just some things..
Add a script for people who wants a RANDOM lightning\lights.
This is only good for a couple of times but will never been random!
If you can't create that script ask here, or let me know..
i have one here that is... quite long and .. it works goos, but it's a bit complicated!
Good job here.

It's rather random if you choose the right minimum and maximum start time. You can have a minimum start of 0.1 and a maximum of say 60 if you wish and all the time between will be random, of a time between 0.1 seconds and 60 seconds.

But I do see what you mean though by not being completely random.

The problem with this way of doing it is that you can only have one spotlight, if there's multiple they won't all light up/go dark at the same time.

They all do go on and off at different times which is sort of a flaw but if arranged and used properly will do wonders and does just that for my map. I have one set on each wall at a good distance enough to light through the windows a tad but not enough to blur through the walls.

There is a fade option for the light, the Min and Max On and Off times at the bottom of the Flicker tab. Make sure it is active and you can make it fade in as slow or fast as you please.

-Grind to the Gore-
07-28-2013, 01:25 AM
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RE: How To Create A Thunder And Lightning Storm Tutorial!!! - by GoreGrinder99 - 07-28-2013, 01:25 AM



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