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Segmentation fault launcher and AmnesiaAMFP.bin.x86_64
Joseph Curwen Offline
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Posts: 63
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Joined: Aug 2010
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#12
Solved: 9 Years, 4 Months ago RE: Segmentation fault launcher and AmnesiaAMFP.bin.x86_64

(09-19-2013, 07:59 PM)Urkle Wrote: Now, on my system (Fedora 17). setting the locale to yours does not cause a crash but rather causes it to quit with an error.

LANG=eo.utf8 ./Launcher.bin.x86_64
Can't set the specified locale! Check LANG, LC_CTYPE, LC_ALL.
Yes, I get the same error when I set e.g. LANG=foobar or anything other that is not a valid value for this. But for eo.UTF-8 (upper case, don't know if this matters) it still silenty crashens.

Quote:Now, do you have any other lang variables set?? e.g. anything starting with LC_ (set | grep LC_)
$ set | grep LC_
LC_ADDRESS=eo.UTF-8
LC_IDENTIFICATION=eo.UTF-8
LC_MEASUREMENT=eo.UTF-8
LC_MONETARY=eo.UTF-8
LC_NAME=eo.UTF-8
LC_NUMERIC=eo.UTF-8
LC_PAPER=eo.UTF-8
LC_TELEPHONE=eo.UTF-8
LC_TIME=eo.UTF-8
    for i in $(LC_ALL=C $prog --help);
    for i in $(LC_ALL=C $prog --usage);
    local LC_CTYPE=C;
            __grubcomp "$(LC_ALL=C $prog --help |                         awk -F ":" '/available formats/ { print $2 }' |                         sed 's/, / /g')";
            __grubcomp "$(LC_ALL=C $prog --help |                         awk -F "[()]" '/--target=/ { print $2 }' |                         sed 's/|/ /g')";
    LANG=C LC_MESSAGES=C svn info --non-interactive 2> /dev/null | while read line; do
But only setting LANG=en_US.UTF-8 is enough to make the game run.

Quote:(And this is the same code that has been in the Penumbra series, and Amneisa: TDD)..
No problems with TDD.
09-23-2013, 11:04 AM
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RE: Segmentation fault launcher and AmnesiaAMFP.bin.x86_64 - by Joseph Curwen - 09-23-2013, 11:04 AM



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