Facebook Twitter YouTube Frictional Games | Forum | Privacy Policy | Dev Blog | Dev Wiki | Support | Gametee


2008-08 Friday 29th, Penumbra: Requiem released, trailer out and Mac & Linux
WindexGlow Offline
Posting Freak

Posts: 1,108
Threads: 70
Joined: Mar 2007
Reputation: -5
#2
RE: 2008-08 Friday 29th, Penumbra: Requiem released, trailer out and Mac & Linux

But the the previous material is what made penumbra great!

With overture, I was often scared and turned off the game.
In black plague, I only cancelled it once (in the computer room)
In requirem; well, I stopped several times because it becomes repetive and rather bland at points. The 3-d scenes are increasily low-quality (I've seen a ton of areas not filled in, displaying the color of ambient fog)
Requirem has a ton of loose ends so far, even when I'm only at level 5 (I think it's level 5). Besides a few references, it doesn't even seem like Requirem is related in the slightest doubt to penumbra.

Puzzles range from stacking boxes to get onto a ledge (quite exploitable Smile to breaking chains with bottles of explosive. Quite a wide range of puzzles, however after a few levels it begins getting repetive. I don't want to spoil anything.

It's well worth the $10 and the support you give frictional in doing so, but as far as replacements go, this one shall be abnormally normal.

Please -REP me.
Honestly, please do. I want to see how low I can go!!
Ignore that error message too. Just ignore it and keep going to give me -rep.
08-29-2008, 09:34 PM
Find


Messages In This Thread



Users browsing this thread: 1 Guest(s)