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Definitive date for updated Level Editor / AMFP Assets / .3ds compatibility
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RE: Definitive date for updated Level Editor / AMFP Assets / .3ds compatibility

(09-22-2013, 09:25 PM)Robosprog Wrote:
(09-22-2013, 09:16 PM)jeVonns Wrote:
(09-14-2013, 12:58 PM)Traggey Wrote:
(09-14-2013, 12:43 PM)JustAnotherPlayer Wrote:
(09-14-2013, 10:34 AM)Patrik Wrote: DAE and FBX files from 3D Max will be supported. There's still a bit of testing to be done so that we can make sure the new script stuff doesn't mess up old levels/saves, but it really shouldn't be long at all. We know you're waiting. Smile

why not Blender seriously


Because Blender is barely used in the industry.
I think the Unity 3D Community will disagree.

Because Unity is used for most major commercial releases, right?
I Thought the Havok Physics, UDK and CryEngine were.

Unity is mostly indie.

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09-22-2013, 09:45 PM
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