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PiggyPlus Mod Concept - Interactivity, Exploration, Monsters!
Streetboat Offline
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#15
RE: PiggyPlus Mod Concept - Interactivity, Exploration, Monsters!

You know, AMFP was the way it was for a reason. The fact that there was no interactivity was to save on processing power due to the larger and much, much more detailed levels. The engine was stretched to its absolute limit for this game, and it was fairly unstable as a result. You saying you want to just add more, more, more without any indication you understand the technical issues that go along with it make me think that you should reconsider your goals and/or your plans.

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09-16-2013, 01:30 PM
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Messages In This Thread
RE: PiggyPlus Mod Concept - by PutraenusAlivius - 09-16-2013, 09:41 AM
RE: PiggyPlus Mod Concept - by wretch - 09-16-2013, 09:45 AM
RE: PiggyPlus Mod Concept - by Unearthlybrutal - 09-16-2013, 10:28 AM
RE: PiggyPlus Mod Concept - Interactivity, Exploration, Monsters! - by Streetboat - 09-16-2013, 01:30 PM



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