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Eternium: Sins of the Father [Full Release]
skafast Offline
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RE: Eternium: Sins of the Father [Full Release]

Played it. Nice story, awesome lighting, cool mapping, but I found three things that did annoy me a bit in this regard (actual minor things): at the bedroom1 map, some doors open to the corridor while others open to the rooms, it makes no sense architecturally speaking; in that same map there's a piece of wood clipping through the wall (get there, first right, look to the left); lab_cellar map: if I get back there before using the cellar key on the other door, the staircase will be back to its natural position.
06-27-2014, 09:01 PM
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