Facebook Twitter YouTube Frictional Games | Forum | Privacy Policy | Dev Blog | Dev Wiki | Support | Gametee


Thread Rating:
  • 4 Vote(s) - 4.75 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Amnesia: The Friendliest Foe
WALP Offline
Posting Freak

Posts: 1,221
Threads: 34
Joined: Aug 2012
Reputation: 45
#7
RE: Amnesia: The Friendliest Foe

played it.

It has been added to my internal list of definitions for Brilliance.

It went against everything the amnesia community usually cries for but it did so with style.

The voice acting was non proffesional and yet it managed to fit the moments so well, when it was poor it made great power in irony.

The overall experience felt very smooth and fluent.

I liked how the doors were smacking on you in the final chase, making succes easy but doing so with style!, also now in post I realize whether it was intended or not it was a pretty good parody on AAMFP's self smashing door.

jump scares were timed well, and fitted the overall lenght of the story.they had good sound effects, liked the key pickup.

Liked how you spelled things out, but did so with style.

overall it felt well timed, dunno If I was just playing it brilliantly or something.


Feedback:

-Its cool to show us what to look at and all but would you mind not freezing our necks completely?

-There a gap right here on the side:
[Image: EhhXVkN.jpg]
10-12-2013, 12:46 AM
Find


Messages In This Thread
Amnesia: The Friendliest Foe - by Cyphermur9t - 10-06-2013, 11:05 PM
RE: Amnesia: The Friendliest Foe - by WALP - 10-06-2013, 11:24 PM
RE: Amnesia: The Friendliest Foe - by Cyphermur9t - 10-07-2013, 08:13 PM
RE: Amnesia: The Friendliest Foe - by HumiliatioN - 10-08-2013, 03:54 PM
RE: Amnesia: The Friendliest Foe - by Tiero - 10-09-2013, 10:23 AM
RE: Amnesia: The Friendliest Foe - by WALP - 10-12-2013, 12:46 AM
RE: Amnesia: The Friendliest Foe - by JohnnyBme - 10-23-2013, 06:51 PM



Users browsing this thread: 1 Guest(s)