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AAMFP - Side Fun + Location (How interesting and funny you found it ?)
Fortigurn Offline
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RE: AAMFP - Side Fun + Location (How interesting and funny you found it ?)

(10-17-2013, 12:48 PM)The Mug Wrote: Most of the things you cant interact with in the game have physics enabled regardless, even some locked drawers had it enabled, So I doubt performance was the main factor. Its likely more so you dont end up using the wrong items in a puzzle, so its easier to complete.

That's exactly what I think, the aim was too streamline the available options and shove you down the corridor. Or the conveyor belt, to use a metaphor more appropriate to the game. Ironically a conveyor belt is exactly where you end up for the last part of the game.
10-17-2013, 05:42 PM
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RE: AAMFP - Side Fun + Location (How interesting and funny you found it ?) - by Fortigurn - 10-17-2013, 05:42 PM



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