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map_cache files?
KiraImmortal Offline
Member

Posts: 138
Threads: 32
Joined: Nov 2013
Reputation: 3
#1
map_cache files?

hello there!

i'm making progress with my amnesia - a machine for pigs mod (still i write it down here, cause the experienced modders are all gathered here), i still have no idea how to make it a full conversion mod in the end, but i'm sure i'll find a solution.

now.. what my problem is that editing the original maps of amfp have one little problem. there are files (in TDD also) called map_cache files. what are these for? how is it possible to edit them? i think they're some sort of 'saves' of the map itself, which contains objects and scripts written inside (they're quite big in filesize). when i make them empty, the phone-calls (you know if you played amfp) are not working in game, everything else is fine. but i want to bring those calls back to work, if i don't the cache files, i can't delete any objects from the original maps, they will stay in game.

any ideas? Smile
(This post was last modified: 12-11-2013, 07:04 PM by KiraImmortal.)
12-11-2013, 07:04 PM
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Messages In This Thread
map_cache files? - by KiraImmortal - 12-11-2013, 07:04 PM
RE: map_cache files? - by WALP - 12-11-2013, 07:23 PM
RE: map_cache files? - by KiraImmortal - 12-11-2013, 08:02 PM
RE: map_cache files? - by Romulator - 12-12-2013, 12:45 AM
RE: map_cache files? - by KiraImmortal - 12-15-2013, 12:50 AM



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