Facebook Twitter YouTube Frictional Games | Forum | Privacy Policy | Dev Blog | Dev Wiki | Support | Gametee


Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Locked Hatch found being open by itself?
Slanderous Offline
Posting Freak

Posts: 1,606
Threads: 78
Joined: Dec 2012
Reputation: 63
#14
RE: Locked Hatch found being open by itself?

(02-02-2014, 10:12 PM)Badcat5550 Wrote: By the way, the message is not working did I do something wrong? this is what I did

</CATEGORY>
<CATEGORY Name="Messages">
<Entry Name ="ScriptArea_1">It won't budge, maybe there's another way to unlock it.</Entry>

</CATEGORY>

and I have no idea of what i have to put in this
void int01(string &in asEntity)
{
SetMessage("Messages", "name_of_the_message_to_show", 5);
}

You don't understand basic things. Replace "ScriptArea_1" with everything you want, and replace also this "name_of_the_message_to_show" with the same name that you wrote in the extra_english.lang file.
02-02-2014, 10:52 PM
Find


Messages In This Thread
RE: Locked Hatch found being open by itself? - by Slanderous - 02-02-2014, 10:52 PM



Users browsing this thread: 1 Guest(s)