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Do the lights that the player can carry in the game have a defined position?
Romulator Offline
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RE: Do the lights that the player can carry in the game have a defined position?

Deadon, it's using HPL1 - Which is for Penumbra.

I cannot help much here, because I don't use Penumbra or HPL1, but I believe if anything has a light source on it as an entity, there would be a defined area for it relative to it's model's xyz = 0 co-ordinates, not the player's model.

I would try to confirm this, but it would require me getting Penumbra using... unnecessary tactics, which I will not mention here. I am only saying this because from Amnesia's aspect, examining every model, there is a light source which will illuminate a general area. On Amnesia's lantern itself, there is a light source in front of it by a few z co-ordinates and illuminates the surrounding area of the player.

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(This post was last modified: 03-04-2014, 11:18 AM by Romulator.)
03-04-2014, 11:15 AM
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RE: Do the lights that the player can carry in the game have a defined position? - by Romulator - 03-04-2014, 11:15 AM



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