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KeyDrop
MacKetchup Offline
Junior Member

Posts: 25
Threads: 10
Joined: Apr 2013
Reputation: 0
#1
KeyDrop

I want my Key to drop from the door frame after reading the note. But it doesn't work

I would appreciate if someone could help me

AddEntityCollideCallback("Player", "note_generic_1",
"DoorKeyFallWhenReadingNote", true);

void DoorKeyFallWhenReadingNote(string &in asParent, string &in asChild, int alState)
{
SetEntityActive("key_study_1", true);
SetMessage("Messages", "LoL", 0);
}
04-19-2014, 03:50 PM
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Messages In This Thread
KeyDrop - by MacKetchup - 04-19-2014, 03:50 PM
RE: KeyDrop - by Neelke - 04-19-2014, 03:54 PM
RE: KeyDrop - by MacKetchup - 04-19-2014, 03:58 PM
RE: KeyDrop - by Mudbill - 04-19-2014, 07:17 PM
RE: KeyDrop - by MacKetchup - 04-19-2014, 08:20 PM



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