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Help on entity activation
Mudbill Offline
Muderator

Posts: 3,881
Threads: 59
Joined: Apr 2013
Reputation: 179
#12
RE: Help on entity activation

Don't use PlayerInteractCallbacks. Use SetEntityCallbackFunc.

Callback syntax: void MyFunc(string &in asEntity, string &in type)

Now that I look at it, I forgot the second parameter is a string, not int. That is probably why my example didn't work. I only wrote that example off the top of my head xP

07-14-2014, 12:12 AM
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Messages In This Thread
Help on entity activation - by TShapeShifter - 07-12-2014, 10:26 PM
RE: Help on entity activation - by TShapeShifter - 07-12-2014, 10:54 PM
RE: Help on entity activation - by Romulator - 07-13-2014, 01:56 AM
RE: Help on entity activation - by TShapeShifter - 07-13-2014, 03:07 AM
RE: Help on entity activation - by Mudbill - 07-13-2014, 07:38 AM
RE: Help on entity activation - by Romulator - 07-13-2014, 08:42 AM
RE: Help on entity activation - by TShapeShifter - 07-13-2014, 10:03 PM
RE: Help on entity activation - by Mudbill - 07-13-2014, 10:15 PM
RE: Help on entity activation - by TShapeShifter - 07-13-2014, 10:45 PM
RE: Help on entity activation - by Mudbill - 07-14-2014, 12:12 AM



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