Facebook Twitter YouTube Frictional Games | Forum | Privacy Policy | Dev Blog | Dev Wiki | Support | Gametee


Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Script Help [SOLVED] Using a Single Crowbar on Multiple Doors
FlawlessHappiness Offline
Posting Freak

Posts: 3,980
Threads: 145
Joined: Mar 2012
Reputation: 171
#32
RE: [SOLVED] Using a Single Crowbar on Multiple Doors

Do you have to use the brackets, when doing so?

I believe it's just setting the variable i to 1;4 and as long as you keep it in the same brackets wouldn't it work just by putting +i in both functions?

(09-22-2014, 09:44 AM)AGP Wrote: It's now gone back to skipping the particle effects. :/

It did work using "_"+i, but it did make the particles appear for all the other doors.

Did you remember to rename the areas correctly?
What are the names of the areas?

Trying is the first step to success.
(This post was last modified: 09-22-2014, 09:51 AM by FlawlessHappiness.)
09-22-2014, 09:46 AM
Find


Messages In This Thread
RE: [SOLVED] Using a Single Crowbar on Multiple Doors - by FlawlessHappiness - 09-22-2014, 09:46 AM



Users browsing this thread: 1 Guest(s)