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Water not affected by fog
Romulator Offline
Not Tech Support ;-)

Posts: 3,628
Threads: 63
Joined: Jan 2013
Reputation: 195
#14
RE: Water not affected by fog

The best way I have found to make the player seem like they're underwater is to use a boxlight underneath the water plane which corresponds to that water. Its hard to get it right, but basically the light below the water is related to the 'color' of the water.

Discord: Romulator#0001
[Image: 3f6f01a904.png]
09-29-2014, 11:46 PM
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Messages In This Thread
Water not affected by fog - by FlawlessHappiness - 09-27-2014, 10:21 PM
RE: Water not affected by fog - by Viper85626 - 09-28-2014, 06:20 AM
RE: Water not affected by fog - by Neelke - 09-28-2014, 01:10 PM
RE: Water not affected by fog - by Acies - 09-28-2014, 04:26 PM
RE: Water not affected by fog - by Acies - 09-28-2014, 06:12 PM
RE: Water not affected by fog - by Acies - 09-29-2014, 12:47 PM
RE: Water not affected by fog - by Acies - 09-29-2014, 04:09 PM
RE: Water not affected by fog - by Romulator - 09-29-2014, 11:46 PM
RE: Water not affected by fog - by Acies - 09-30-2014, 12:39 AM
RE: Water not affected by fog - by Daemian - 09-30-2014, 04:30 AM
RE: Water not affected by fog - by Acies - 09-30-2014, 01:47 PM



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