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A Machine for Pigs - Slaughterhouse [DEMO]
Cyberneering Offline
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#11
RE: A Machine for Pigs - Slaughterhouse [DEMO]

(10-06-2014, 02:05 PM)Romulator Wrote:
(10-06-2014, 12:52 PM)DnALANGE Wrote: Unfortunatly...
UNPLAYABLE for me..
Every asset is upsidedown \ HUGH \ small \ misplaced..
Damn!
Any solution to this?
Did everything you mentioned in the readme.. was very simple tho..
Looks very promising but yea.. not like this!

You've done something wrong, works fine on my end.


That first level though.. geez. That pig in the bath, I must have checked it half a dozen times to make sure it was still there and not trying to kill me ;O

Just a few things:
Spoiler below!

- Think your lang file has some issues, or the main_init isn't pointing to it, or you have notes which have nothing written on them. Probably the latter, as I could see the messages such as "I heard a clank. What could it have been?" or something along the lines.
- It took me a while to find my way into that locked room. Could just be myself though. Don't know if you could make it any more obvious without killing immersion or making it too easy.
- There's a mirror in the pig bath room which you can see through into the skybox. Don't know if that is intentional.
- I would argue there is a pointless lamp under a table in the starting room. When I mean pointless, it can stay there, but probably as a static object.
- There is a picture of a sheep to the right of the level door, which has some form of interactivity, but has no output as far as I can tell.


But the positives:
- God, THAT ENVIRONMENT. <3 There's a statue which scared me three times because I forgot where it was.
- The sound effects add to the whole claustrophobic sense, made me think there was always something coming or behind me.
- The objects are well placed. There's room, not much room, and the place is well filled and decaled.
- I don't even want to know what happened at the end of that game of poker. Felt sorry for the two gentlemen however.
- Puzzles. Beautiful. Not exactly original, but well done. I found one of the two level door levers by sheer luck however, I would expect them to be revealed in the notes or something. I won't spoil its location.

And that, was just the first level.
I'll play through the rest tomorrow, as I said. Smile Looking forward to it!

Could you give a hint as to where the levers are, I for the life of me can't seem to find them. There not out in the large hall way of certain death are they?
(This post was last modified: 10-10-2014, 07:32 AM by Cyberneering.)
10-10-2014, 07:31 AM
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RE: A Machine for Pigs - Slaughterhouse [DEMO] - by Cyberneering - 10-10-2014, 07:31 AM



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