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Black Plague: a stuck door
nykysle Offline
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Posts: 26
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Joined: Jul 2009
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#14
Solved: 8 Years, 2 Months, 2 Weeks ago RE: Black Plague: a stuck door

(08-05-2009, 09:55 AM)jens Wrote: You can probably open the save game file in your favourite text editor, then search for "scareteleport" and for the name="mbCollides" make sure the following is val="false" if it says "true", change it to false.

<var type="4" name="msEntity" val="lockdoor" />
<var type="1" name="mbCollides" val="false" />
</class>
<class type="cSaveGame_cGameCollideScript" name="">
<array type="4" name="msFuncName" size="3">
<var val="TeleportEffect" />
<var val="" />
<var val="" />
</array>
<var type="4" name="msEntity" val="scareteleport" />
<var type="1" name="mbCollides" val="false" />
</class>


OK I think
08-07-2009, 10:18 AM
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Messages In This Thread
Black Plague: a stuck door - by peterix - 07-20-2009, 01:52 AM
RE: Black Plague: a stuck door - by Caterpillar - 06-08-2010, 10:56 AM
RE: Black Plague: a stuck door - by Urkle - 06-08-2010, 02:12 PM
RE: Black Plague: a stuck door - by Caterpillar - 06-08-2010, 02:24 PM
RE: Black Plague: a stuck door - by Urkle - 06-08-2010, 02:25 PM
RE: Black Plague: a stuck door - by Caterpillar - 06-08-2010, 02:32 PM
RE: Black Plague: a stuck door - by jens - 06-08-2010, 02:38 PM



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