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possible to turn an .expobj into an entity?
Streetboat Offline
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#1
possible to turn an .expobj into an entity?

I was wondering how I could go about turning an .expobj I have saved into a single entity, is that possible? I kind of figured it wouldn't be, using HPL2 suite. I'm guessing the easiest way to do it is to just create a new model using the .expobj as a guide? I'm trying to turn the elevator from TDD into an entity that can be used outside of its shaft, so it can be viewed from all angles and entered. It'd be nice to make it into a single entity so that it can just be moved using a script, rather than the silly 'fade to black and teleport player' thing.

Here's what it looks like with all the planes and static objects making it up:
[Image: 75JFwTM.jpg]

and here's a link to download the .expobj if you're interested in looking at it.
http://www.moddb.com/downloads/elevator-expobj

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01-11-2015, 06:31 PM
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possible to turn an .expobj into an entity? - by Streetboat - 01-11-2015, 06:31 PM



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