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Some flaws...
Elementerials Offline
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#26
RE: Some flaws...

@graykin
Yup, sums up my opinion but formulated a ton better.

- frisk, penumbra already has a ton of scripted sequences embedded into real-time gameplay, for example the worm escape near the end of overture.
It would, at least, be better to be forced not to look and then dying than just having full control and being perfectly able to see that youre being hurt by thin air. Also the idea of a scripted sequence to accomodate a death doesn't sound like a bad idea.

- swanson, yea, some sort of clues, some "infected" noises in the video convo woulda been better than this flawed illusion. I dunno, it's a good aesthetical concept but with the full control you have of the player environment, i just dont think it works out in terms of realism.
(This post was last modified: 11-08-2009, 04:35 AM by Jones162.)
11-08-2009, 04:29 AM
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Messages In This Thread
Some flaws... - by ShnitzelKiller - 08-12-2009, 07:05 AM
RE: Some flaws... - by Skaruts - 05-13-2010, 03:21 PM
RE: Some flaws... - by Valalvax - 05-17-2010, 02:43 PM
RE: Some flaws... - by spukrian - 05-17-2010, 04:07 PM
RE: Some flaws... - by Sexbad - 05-17-2010, 09:01 PM
RE: Some flaws... - by Skaruts - 05-17-2010, 09:57 PM
RE: Some flaws... - by Sexbad - 05-17-2010, 10:26 PM
RE: Some flaws... - by Skaruts - 05-17-2010, 10:50 PM
RE: Some flaws... - by tonewww - 05-29-2010, 08:47 PM
RE: Some flaws... - by Kedjane - 05-29-2010, 09:20 PM
RE: Some flaws... - by gbee - 06-02-2010, 03:57 PM
RE: Some flaws... - by Kedjane - 06-02-2010, 10:40 PM
RE: Some flaws... - by gbee - 06-29-2010, 12:46 PM
RE: Some flaws... - by Sexbad - 06-29-2010, 04:46 PM
RE: Some flaws... - by Elisius Von Pryde - 09-08-2010, 08:29 PM
RE: Some flaws... - by Quakeman224 - 09-09-2010, 08:11 PM



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