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SetMoveObjects works with Hands too..? or not..
Mudbill Offline
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RE: SetMoveObjects works with Hands too..? or not..

MoveObjects do not need mass to move, but they will only move by script. If you have both mass and a script to move it upwards, it likely won't work as it will fall back down.

Anyhow, yes you will need a new entity. What you've seen probably consists of new entities using existing models (it's very common). Just import the mesh in the Model Editor, then make it into a MoveObject.

Doing the same with the key should work too, but if the MoveObject has a collision box, it might also push the normal dynamic key with it as it moves.

(This post was last modified: 02-23-2015, 02:43 PM by Mudbill.)
02-23-2015, 02:43 PM
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RE: SetMoveObjects works with Hands too..? or not.. - by Mudbill - 02-23-2015, 02:43 PM



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