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[DEMO] Amnesia : S.C.A.V.A
Catalyst Offline
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Posts: 213
Threads: 32
Joined: Aug 2014
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#3
RE: [Release]Amnesia : S.C.A.V.A

(02-28-2015, 12:21 PM)HumiliatioN Wrote: Well it was enjoyable, but lacking effort on some parts and needs more detailing and a lot more scares, atmosphere and maybe better scripting in some parts.

My review:

Spoiler below!


Story was alright, but sometimes little confusing at the end, but executed nicely overall. Map design needs more detailing in my opinion and I think you little rushed some of the rooms, because when exploring on the maps and searching stuff some of the big rooms, It felt bland and boring at times, many maps are too bright and sometimes too dark and it's confusing and breaks the immersion at times.

Encounters are cool, but sometimes monsters bugged to the room corners or stopped chasing me, some of the events are good and scares are alright, but needs still a lot of improvement.

I was stuck couple times stupidly, finding some of the keys and that was little frustrating. Puzzles are not that good, pretty basic stuff and not original, but non-linear gameplay was satisfying and I enjoyed it most of it, dreams are nice, but "Outside enviroment like when climbing more high structures and stuff, I saw skybox placed wrongly, like just one big cube and those lines I can see easily, so it was not that realistic or I didn't felt like that.

There are one big bug I encountered and have to use my "De-bug menu to teleport other side of the door after that dream when I got my "Acid" item and that "Slime blocked my escape route" I tried click everywhere and tried acid countless times, so I gave up and used teleport and continued then, needs fixing here to make player progress correctly.

I was little surprised when ending scene comes and that fire was chasing me, it was really great idea, but executing it was'nt that satisfying and It felted kind of boring, you can improve here a lot and make even better and scarier "Escape event"

Overall it was good, but needs more gameplay, smart puzzles, more scary parts, complex design when it comes to this story. Use outside of box ideas more like "Original never seen stuff" because I have played nearly 400 stories so far and this one didn't seperate them entirely some kind of different mod.

6/10 - Pretty basic mod, but story was executed nicely Smile

Thanks for your feedback, I have 16 downloads, didn't expected Smile
Also this is demo version, I planned full release on 5 March, your feed back excited me very very Smile

Egypt CS
[Image: 27003.png]
02-28-2015, 01:00 PM
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Messages In This Thread
[DEMO] Amnesia : S.C.A.V.A - by Catalyst - 02-28-2015, 09:40 AM
RE: [Release]Amnesia : S.C.A.V.A - by HumiliatioN - 02-28-2015, 12:21 PM
RE: [Release]Amnesia : S.C.A.V.A - by Catalyst - 02-28-2015, 01:00 PM
RE: [Release]Amnesia : S.C.A.V.A - by Catalyst - 02-28-2015, 02:11 PM
RE: [Release]Amnesia : S.C.A.V.A - by Mudbill - 02-28-2015, 02:27 PM
RE: [DEMO] Amnesia : S.C.A.V.A - by Darkfire - 03-01-2015, 09:58 PM
RE: [DEMO] Amnesia : S.C.A.V.A - by Catalyst - 03-01-2015, 10:34 PM
RE: [DEMO] Amnesia : S.C.A.V.A - by Catalyst - 03-17-2015, 07:41 PM
RE: [DEMO] Amnesia : S.C.A.V.A - by Slanderous - 03-17-2015, 08:36 PM
RE: [DEMO] Amnesia : S.C.A.V.A - by Catalyst - 03-17-2015, 09:20 PM
RE: [DEMO] Amnesia : S.C.A.V.A - by Catalyst - 03-18-2015, 08:19 PM
RE: [DEMO] Amnesia : S.C.A.V.A - by Neelke - 03-19-2015, 09:23 AM
RE: [DEMO] Amnesia : S.C.A.V.A - by Catalyst - 03-19-2015, 02:02 PM
RE: [DEMO] Amnesia : S.C.A.V.A - by Neelke - 03-19-2015, 02:57 PM
RE: [DEMO] Amnesia : S.C.A.V.A - by Catalyst - 03-19-2015, 05:49 PM
RE: [DEMO] Amnesia : S.C.A.V.A - by Neelke - 03-19-2015, 06:22 PM
RE: [DEMO] Amnesia : S.C.A.V.A - by Catalyst - 03-25-2015, 06:54 PM
RE: [DEMO] Amnesia : S.C.A.V.A - by Catalyst - 03-26-2015, 01:40 PM
RE: [DEMO] Amnesia : S.C.A.V.A - by Mudbill - 03-25-2015, 07:02 PM
RE: [DEMO] Amnesia : S.C.A.V.A - by Catalyst - 03-25-2015, 08:19 PM
RE: [DEMO] Amnesia : S.C.A.V.A - by Mudbill - 03-25-2015, 10:33 PM



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