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[SOLVED]I screw up amnesia,
Casotime1999 Offline
Junior Member

Posts: 23
Threads: 6
Joined: Mar 2015
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#8
RE: I screw up amnesia,

I've found another method, I made a area script, and i matched the lever with AddEntityCollideCallback function inside the function I put the SetLeverStuckState, I found the error, when i pulled the lever i forgot to stuck the lever at LeverState and the game checked if all 2 lever = 1(at bottom) i'll blow up the door, and disable the area, and the final dialogue is starting. Consider this post SOLVED.
04-15-2015, 09:59 PM
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Messages In This Thread
[SOLVED]I screw up amnesia, - by Casotime1999 - 04-12-2015, 08:28 PM
RE: I screw up amnesia, - by FlawlessHappiness - 04-12-2015, 08:32 PM
RE: I screw up amnesia, - by Casotime1999 - 04-15-2015, 10:07 AM
RE: I screw up amnesia, - by FlawlessHappiness - 04-15-2015, 12:31 PM
RE: I screw up amnesia, - by Romulator - 04-15-2015, 11:30 AM
RE: I screw up amnesia, - by Romulator - 04-15-2015, 01:11 PM
RE: I screw up amnesia, - by FlawlessHappiness - 04-15-2015, 01:32 PM
RE: I screw up amnesia, - by Casotime1999 - 04-15-2015, 09:59 PM
RE: I screw up amnesia, - by FlawlessHappiness - 04-15-2015, 11:06 PM



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