Facebook Twitter YouTube Frictional Games | Forum | Privacy Policy | Dev Blog | Dev Wiki | Support | Gametee


2015-05 Wednesday 15th, SOMA is now in beta
Googolplex Offline
Banned

Posts: 2,340
Threads: 246
Joined: Oct 2008
#20
RE: 2015-05 Wednesday 15th, SOMA is now in beta

(04-24-2015, 10:42 PM)Traggey Wrote: From where are you getting the idea that there even are interactable puzzles? There's been zero info released about that at all.

Haven't you watched the gameplay videos? There are some interactive puzzles. By the way a Frictional game without puzzles is not a Frictional game.

Yesterday I red a presentation of a developer from This War Of Mine about what makes a good game. He mentioned what I always said: A good game doesn't speak to the player. Things like "Press [key] to level up" or "Use [item] to break the wall" are a no-go. I hope that SOMA won't make the same design failures as Amnesia did.

It feels like to be in a tutorial, which are always killing the immersion for me. Tutorials are like Cutscenes a bad way to immerse the player.
(This post was last modified: 04-25-2015, 11:00 AM by Googolplex.)
04-25-2015, 10:43 AM
Find


Messages In This Thread
RE: 2015-05 Wednesday 15th, SOMA is now in beta - by LazzerBackup - 04-19-2015, 12:11 AM
RE: 2015-05 Wednesday 15th, SOMA is now in beta - by Googolplex - 04-25-2015, 10:43 AM



Users browsing this thread: 1 Guest(s)