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What does aEntryType mean?
Luis Offline
Frictional Games

Posts: 280
Threads: 19
Joined: Jun 2006
Reputation: 9
#4
RE: What does aEntryType mean?

aEntryType is not a tString, it is an eSoundEntryType
https://wiki.frictionalgames.com/hpl3/ga...nd_playgui

Possible values for eSoundEntryType (in hps_api.hps)
enum eSoundEntryType
{
    eSoundEntryType_World,
    eSoundEntryType_WorldClean,
    eSoundEntryType_Gui,
    eSoundEntryType_GuiWorld,
    eSoundEntryType_Safe,
    eSoundEntryType_WorldAll,
    eSoundEntryType_GuiAll,
    eSoundEntryType_AllExceptGui,
    eSoundEntryType_All
};

These pretty much mean different "mixing tracks", as in if you play a sound in Gui and fade the World sounds, the sound you were playing in Gui will not be affected.

EOF
10-29-2015, 05:22 PM
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Messages In This Thread
What does aEntryType mean? - by A.M Team - 10-29-2015, 04:50 PM
RE: What does aEntryType mean? - by WALP - 10-29-2015, 04:57 PM
RE: What does aEntryType mean? - by A.M Team - 10-29-2015, 05:06 PM
RE: What does aEntryType mean? - by Luis - 10-29-2015, 05:22 PM
RE: What does aEntryType mean? - by A.M Team - 10-29-2015, 05:32 PM
RE: What does aEntryType mean? - by WALP - 10-29-2015, 05:55 PM



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