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How to correctly implement scripts?
Abion47 Offline
Senior Member

Posts: 369
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Joined: Oct 2015
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#2
RE: How to correctly implement scripts?

When you create a map with the Level Editor, a script file for that map will be automatically generated in the same place as where you saved the map files. For example, if you create a map called my_map.hpm, it will generate a file called my_map.hps.

The scripts for specific maps will always be in the same folder as the map itself. The scripts folder is for any external scripts you wish to run outside of any particular map, such as user modules or utility/helper functions.
11-02-2015, 08:42 PM
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Messages In This Thread
How to correctly implement scripts? - by xerox102 - 11-02-2015, 07:59 PM
RE: How to correctly implement scripts? - by Abion47 - 11-02-2015, 08:42 PM



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