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Question re: Leveleditor Combinations Origin Point
1minus1is0 Offline
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Question re: Leveleditor Combinations Origin Point

Question: How do I change the XYZ origin point of a combination? I want to add an object to a combination of another object, but i want the axis of rotation to remain the same as the original object
11-06-2015, 08:51 AM
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Question re: Leveleditor Combinations Origin Point - by 1minus1is0 - 11-06-2015, 08:51 AM



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