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Voice Handler Help [SOLVED]
WALP Offline
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Posts: 1,221
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#2
RE: Voice Handler Help

What I did was auto generate not just names, but the whole voice files with computer voice using the voice handler, and then overwriting them.

You do this by Options -> Auto-Generate Text to Speech files -> All lines

and then selecting the (mod/assets/lang/eng/voices/level_name) folder

I would advice comparing with frictional's original files to see what is wrong.

as well you can reference how it was done in my FUGA mod:
(note some users have experienced crashes with the moddb download, but files should still be accessable for reference. )
http://www.moddb.com/mods/martin-and-koopars07/#5711165


Also make sure to test first that it works with the computer generated voice at all, otherwise there is something wrong with how you setup the .lang/script
(This post was last modified: 01-12-2016, 07:14 PM by WALP.)
01-12-2016, 07:11 PM
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Messages In This Thread
Voice Handler Help [SOLVED] - by A.M Team - 01-12-2016, 06:43 PM
RE: Voice Handler Help - by WALP - 01-12-2016, 07:11 PM
RE: Voice Handler Help - by A.M Team - 01-12-2016, 08:14 PM
RE: Voice Handler Help - by WALP - 01-12-2016, 09:11 PM
RE: Voice Handler Help - by A.M Team - 01-12-2016, 11:42 PM
RE: Voice Handler Help - by WALP - 01-13-2016, 07:03 AM
RE: Voice Handler Help - by Abion47 - 01-13-2016, 10:20 AM
RE: Voice Handler Help - by A.M Team - 01-20-2016, 10:05 PM
RE: Voice Handler Help - by WALP - 01-21-2016, 07:55 AM
RE: Voice Handler Help - by A.M Team - 01-22-2016, 06:56 PM



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