Facebook Twitter YouTube Frictional Games | Forum | Privacy Policy | Dev Blog | Dev Wiki | Support | Gametee


Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
64 bit segfault
superluser Offline
Member

Posts: 143
Threads: 3
Joined: Jul 2010
Reputation: 0
#2
Solved: 2 Years, 3 Months, 3 Weeks ago RE: 64 bit segfault

(09-05-2010, 06:42 AM)Prophet5 Wrote: I don't beleive this is an issue with the Amnesia demo and the Graphics test apps in themselves, but both these 64 bit versions segfaulted on my system without any error messages and nothing in the log files to suggest there is a problem. However the 32 bit versions work perfectly. If anyone else has had an issue running the 64 bit amnesia demo, run the installer again with the prefix "linux32" ie:

$ linux32 sh amnesia_tdd_demo_1.0.sh

That will make the installer install the 32 bit files on a 64 bit system. While taking advantage of a 64 bit system is preferable, this solution at least gets me to play the demo (until I can find out why the segfaults are happening).

Sabayon 5.3 64bit, Intel Core2duo, Nvidia gtx260 drv. ver. 256.53, 1Gig ram

I'm running 64-bit here, and I didn't seem to have any trouble (other than the permissions issue). Could you post your hpl.log? (~/.frictionalgames/Amnesia/MainDemo/hpl.log)
09-05-2010, 07:04 AM
Find


Messages In This Thread
64 bit segfault - by Prophet5 - 09-05-2010, 06:42 AM
RE: 64 bit segfault - by superluser - 09-05-2010, 07:04 AM
RE: 64 bit segfault - by Prophet5 - 09-05-2010, 09:23 AM
RE: 64 bit segfault - by jens - 09-05-2010, 12:17 PM
RE: 64 bit segfault - by Urkle - 09-05-2010, 12:43 PM
RE: 64 bit segfault - by GroteBlup - 09-05-2010, 10:35 PM
RE: 64 bit segfault - by Urkle - 09-06-2010, 02:54 AM
RE: 64 bit segfault - by Prophet5 - 09-06-2010, 07:28 AM



Users browsing this thread: 1 Guest(s)