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Modding the lighting and specular as in idtech
Radiance Offline
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Posts: 319
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#1
Modding the lighting and specular as in idtech

Is it possible to mod the lighting and specular maps with doom open source engine?
https://github.com/id-Software/DOOM-3-BFG
It's written in C++. I would like to rewrite it just to test it out.
Is this possible?
01-31-2016, 01:23 PM
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Modding the lighting and specular as in idtech - by Radiance - 01-31-2016, 01:23 PM



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