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Dynamic Shadows?
Craig Offline
Junior Member

Posts: 3
Threads: 1
Joined: Sep 2010
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#9
Solved: 8 Years, 1 Month, 3 Weeks ago RE: Dynamic Shadows?

@Deu sex No, the shadows are being cast by those specific light sources, and they are dynamic.
I've been messing around with the editing tools (pretty awesome stuff, very easy to use), and noticed there are 3 types of light sources called Pointlight, Spotlight and Boxlight, and apparently only Spotlight can cast shadows... But it's directional light only (like a flashlight), so not very realistic for candles.

Not sure why the other types of light sources can't cast shadows as well though...
(09-14-2010, 11:04 PM)Hionimi Wrote: I would love to see if it would work, I have plenty of FPS left really, and if my computer could indeed handle it, and it won't bug out, it would be a very nice touch to see the lantern's light cast shadows. But I guess this is not possible since the shadows are scripted, I take it?

Exactly what I'm saying, it would be a lot more immersive IMO.
And no they are not scripted, they are fully dynamic and the engine can even have different light sources cast multiple shadows of the same object.
So there must be a way.
(This post was last modified: 09-15-2010, 03:47 AM by Craig.)
09-15-2010, 03:24 AM
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Messages In This Thread
Dynamic Shadows? - by Craig - 09-14-2010, 08:38 AM
RE: Dynamic Shadows? - by MulleDK19 - 09-14-2010, 10:52 AM
RE: Dynamic Shadows? - by Craig - 09-14-2010, 06:59 PM
RE: Dynamic Shadows? - by Deu sex - 09-14-2010, 07:19 PM
RE: Dynamic Shadows? - by Deu sex - 09-14-2010, 11:07 AM
RE: Dynamic Shadows? - by CHANCEPHOENIX - 09-14-2010, 08:55 PM
RE: Dynamic Shadows? - by Deu sex - 09-14-2010, 11:12 PM
RE: Dynamic Shadows? - by Mina Darsh - 09-14-2010, 11:04 PM
RE: Dynamic Shadows? - by Craig - 09-15-2010, 03:24 AM



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