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Lighting a map properly ideas?
Armored Cow Offline
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#5
RE: Lighting a map properly ideas?

(09-16-2010, 01:45 AM)avager Wrote: Indeed, learn how to use box light, it will save you some time, nerves and will make map more "playable". I've learned that lesson today... It helps you lit up whole rooms evenly, which can fake interior light, making "small light sources" (like torches, candles, etc) a bit stronger, at least in eyes of player.

Well actually if you use the technique given in the light tutorial on the wiki, you can make "tinderbox-able" light sources brighter by tying them to a point light.
09-16-2010, 01:48 AM
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Messages In This Thread
Lighting a map properly ideas? - by RMJ - 09-15-2010, 04:25 PM
RE: Lighting a map properly ideas? - by jens - 09-15-2010, 04:58 PM
RE: Lighting a map properly ideas? - by RMJ - 09-16-2010, 01:40 AM
RE: Lighting a map properly ideas? - by avager - 09-16-2010, 01:45 AM
RE: Lighting a map properly ideas? - by Armored Cow - 09-16-2010, 01:48 AM
RE: Lighting a map properly ideas? - by avager - 09-16-2010, 01:55 AM



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