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Door Open/Close Depending on Situation
Armored Cow Offline
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Posts: 72
Threads: 3
Joined: Sep 2010
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#1
Door Open/Close Depending on Situation

When the player steps into a trigger area, I want the door that they just walked through to slam shut (if they left it open) or creak open slowly (if they closed it). I can get the door to slam shut if it's open but am not really sure how to do it this way instead.

Any help would be appreciated.
09-18-2010, 04:18 AM
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Door Open/Close Depending on Situation - by Armored Cow - 09-18-2010, 04:18 AM



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